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IRC log for #minetest, 2023-08-24

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03:18 kyle56 how does the dynamic load media work? how do i reference it once its loaded? like in a texture on a particle or something? is the minetest.gitlab.io documentation up to date? it says the first argument of minetest.dynamic_add_media is a options table but the game crashes and says it expects a non-empty string.
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05:00 MinetestBot [git] fluxionary -> minetest/minetest: Set item description as infotext for item entities (#13728) 587e2b2 https://github.com/minetest/minetest/commit/587e2b252654b9e0c6ab0767f12659a7536e48b7 (2023-08-24T05:00:18Z)
05:01 fluxionary oh nice
05:02 MinetestBot [git] gamefreq0 -> minetest/minetest: Enable shift-click crafting (#13729) d0ee63c https://github.com/minetest/minetest/commit/d0ee63c76666456f82258e49ce93f6066821b033 (2023-08-24T05:00:54Z)
05:05 srifqi good work!
05:06 fluxionary thnx :)
05:07 fluxionary very minor change but one i wish i'd presented earlier
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08:26 sfan5 !tell kyle56 the documentation is correct in this regard, your Minetest is just very old. You reference it like any other media file, by its name.
08:26 MinetestBot sfan5: I'll pass that on when kyle56 is around
08:38 jaca122 joined #minetest
08:51 MinetestBot [git] grorp -> minetest/minetest: Clean up texture filtering settings (#13683) 72ef908 https://github.com/minetest/minetest/commit/72ef90885d5030bf6f7f9dd60a475339bde9a929 (2023-08-24T08:50:47Z)
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15:47 MinetestBot [git] grorp -> minetest/minetest: TouchScreenGUI: Fix only 9 hotbar slots being usable (#13698) 92b6ff4 https://github.com/minetest/minetest/commit/92b6ff4721103389f81d725b4ae599f2a8450cc8 (2023-08-24T15:45:51Z)
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16:28 MinetestBot kyle56: Aug-24 08:26 UTC <sfan5> the documentation is correct in this regard, your Minetest is just very old. You reference it like any other media file, by its name.
16:56 kyle56 sfan5: it is? i use 5.7.0.
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18:17 MinetestBot [git] grorp -> minetest/minetest: Allow nodes to have their post_effect_color affected by lighting (#1… aea9242 https://github.com/minetest/minetest/commit/aea9242a968ad4cf92fe528ce42e40066b35e10b (2023-08-24T18:16:36Z)
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18:32 kyle56 ...which i guess i should have stated in the first place lol but oh well. i tried both the 5.7.0 version from the ubuntu stable ppa and the 5.7.0 source code from github that i compiled myself. they both seem to tell me they expect a non-empty string.
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20:15 MinetestBot [git] Desour -> minetest/minetest: Revert "Use our GUIButton in touchscreengui" f98726c https://github.com/minetest/minetest/commit/f98726c516331dfcae3243e1b219c462561d36c0 (2023-08-24T20:14:44Z)
20:15 MinetestBot [git] Desour -> minetest/minetest: Revert "Get rid of global guienv variable" 7e4dccb https://github.com/minetest/minetest/commit/7e4dccb3b5c4c3ec8a0ba89efece44266aa75ffe (2023-08-24T20:14:44Z)
20:15 MinetestBot [git] Desour -> minetest/minetest: Revert "Get rid of guiroot" f47b004 https://github.com/minetest/minetest/commit/f47b00426a1b84d8c5c8fe24c5b7018c27195513 (2023-08-24T20:14:44Z)
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20:50 sfan5 kyle56: sounds like you're doing something else wrong
21:00 kyle56 well then can anyone point me to a correct example in someone else's mod?
21:00 MTDiscord <wsor4035> dynamic media file?
21:01 kyle56 yeah
21:05 MTDiscord <wsor4035> see https://content.minetest.net/zipgrep/7704c281-948e-4cb3-9a26-569a86d0f86d/
21:14 kyle56 hmm. seems like some mods try both. anyway this is my code `minetest.dynamic_add_media({filename=cdir.."test.png",ephemeral=true},donothing)` is that correct? cdir is a dir in the map folder with trailing slash donothing is a callback func that does nothing.
21:46 kyle56 oh i just realized what i did. oops
21:46 kyle56 i used filename instead of filepath. still kind of a strange error it gives
21:54 TomTom_ joined #minetest
21:56 kyle56 ok i think i got it working. it was returning false for a different issue. seems it cant load .jpeg even tho i thought mt could load them. even tho it wasnt much, thanks for the help. i think there needs to be a better error. maybe one that says filepath in the table is nil but a non-empty string is expected.
21:59 sfan5 btw passing an empty callback is not valid usage
22:04 kyle56 oh it isnt? is the callback optional or does it have to be used and do something?
22:17 sfan5 not optional, the file is only available on the client after the callback
22:17 sfan5 so you have to wait for it before trying to use it
22:19 kyle56 oh ok. thanks for clearing that up. i was about to experiment. was kinda hoping the placeholder dummy texture could be swapped when its loaded but maybe thats not the case. and even if it was, users would still be getting red errors which is not a good look
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