Luanti logo

IRC log for #luanti-dev, 2025-08-22

| Channels | #luanti-dev index | Today | | Google Search | Plaintext

All times shown according to UTC.

Time Nick Message
02:47 aliasalreadytake joined #luanti-dev
03:40 Noisytoot joined #luanti-dev
04:00 MTDiscord joined #luanti-dev
04:45 v-rob joined #luanti-dev
08:30 Dragoni joined #luanti-dev
09:04 Dragoni joined #luanti-dev
09:25 YuGiOhJCJ joined #luanti-dev
13:30 Warr1024 joined #luanti-dev
15:35 SFENCE joined #luanti-dev
16:13 SFENCE joined #luanti-dev
16:45 SFENCE joined #luanti-dev
17:17 SFENCE joined #luanti-dev
17:49 SFENCE joined #luanti-dev
18:43 sfan5 how useful would it be if mods could specify the heat/humidity map for the whole world in advance?
18:47 SFENCE joined #luanti-dev
18:47 sfan5 with some restrictions on resolution this can be done in just 32MB of memory
18:48 sfan5 (different heat/humidity for every block, 8-bit resolution for both, linear interpolation for positions in between or so)
18:48 [MatrxMT] <birdlover32767> the red channel could be heat and the blue channel can be humidity
18:48 sfan5 forget images for this, the server can't read PNGs
18:50 [MatrxMT] <birdlover32767> then what will it use
18:50 sfan5 I once experimented and created a map like this https://0x0.st/KiV5.png but this relies on editing the C code
18:50 sfan5 @birdlover32767 just a binary file
18:50 [MatrxMT] <birdlover32767> i was thinking "core.set_heatmap("some binary string")"
18:51 sfan5 sure
18:51 sfan5 either way I'm looking for feed back on the idea
18:52 sfan5 the implementation detail can come later
18:53 SFENCE joined #luanti-dev
20:00 SFENCE joined #luanti-dev
20:05 SFENCE joined #luanti-dev
20:07 SFENCE joined #luanti-dev
20:18 SFENCE joined #luanti-dev
20:30 SFENCE joined #luanti-dev
20:34 SFENCE joined #luanti-dev
20:41 SFENCE joined #luanti-dev
20:47 SFENCE joined #luanti-dev
21:11 SFENCE joined #luanti-dev
21:47 Dragoni joined #luanti-dev
21:49 SFENCE joined #luanti-dev
22:07 SFENCE joined #luanti-dev
22:32 panwolfram joined #luanti-dev
23:05 Eragon joined #luanti-dev
23:17 MTDiscord <corarona> I think it'd be pretty neat I was gonna do the vintage story thing some time where u get more heat near the equator and less at the poles, wasn't quite sure if it could be done with engine mapgen though I guess this would make that possible
23:40 SFENCE joined #luanti-dev
23:54 SFENCE joined #luanti-dev

| Channels | #luanti-dev index | Today | | Google Search | Plaintext