| Time |
Nick |
Message |
| 01:49 |
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| 02:23 |
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| 02:44 |
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| 04:06 |
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| 05:00 |
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| 06:59 |
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| 10:30 |
sfan5 |
I have a small suspicion that Luanti is actually just broken for people without GL3 right now |
| 10:34 |
sfan5 |
however no reports so far |
| 10:35 |
sfan5 |
(because it looks like GL3 driver will just throw an exception that kills everything, it won't fall back to GL2?) |
| 11:21 |
whylay |
would setting MESA_GL_VERSION_OVERRIDE test that? |
| 11:34 |
sfan5 |
dunno |
| 11:41 |
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| 12:27 |
sfan5 |
https://github.com/luanti-org/luanti/issues/16886 ok this disproves it :) |
| 13:50 |
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| 13:53 |
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| 13:58 |
user333_ |
i have a machine with opengl 2.1 i could test it on |
| 14:07 |
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| 14:17 |
Desour |
will merge #15818 in 20 min min |
| 14:17 |
ShadowBot |
https://github.com/luanti-org/luanti/issues/15818 -- Create the SSCSM scripting by Desour |
| 14:18 |
user333_ |
are we about to witness SSCSM being added? :O |
| 14:19 |
user333_ |
anyway, 5.16.0-dev runs with opengl 2.1: https://filebin.net/6kz33htvirsd7i6r/Screenshot%20from%202026-01-27%2009-15-35.png |
| 14:20 |
Desour |
not really. but it sets the fundament for adding sscsm features. expect usable sscsm not before 2027 |
| 14:20 |
Desour |
(optimistic estimate) |
| 14:21 |
user333_ |
still we're getting sscsm before gta6 or hl3 |
| 14:21 |
Desour |
to be sure to be clear: there's much essential stuff missing, not just features |
| 14:22 |
user333_ |
i understand that, still a large step forward |
| 14:53 |
Desour |
merged |
| 16:00 |
MTDiscord |
<rudzik8> does this mean that https://github.com/luanti-org/luanti/pull/15246 will soon be revisited? |
| 16:18 |
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| 16:25 |
Desour |
rudzik8: I will revisit #15246 after we have string serialization of the sscsm requests and events, see also "Possible follow-up PRs" in #15818 |
| 16:25 |
ShadowBot |
https://github.com/luanti-org/luanti/issues/15246 -- Add an IPC channel for SSCSM by Desour |
| 16:25 |
ShadowBot |
https://github.com/luanti-org/luanti/issues/15818 -- Create SSCSM skeleton and scripting by Desour |
| 16:27 |
Desour |
(there are some thing I'd like to simplify in 15246, i.e. there's no need to directly use futex, as posix mutexes almost just wrap it. and the busy wait can also easily be implemented for other OSs) |
| 16:31 |
MTDiscord |
<rudzik8> appreciate the answer, thanks |
| 17:05 |
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| 18:01 |
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| 18:22 |
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| 18:47 |
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| 19:22 |
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| 20:14 |
pgimeno |
what is technical sort? is it like topological sort? |
| 20:15 |
sfan5 |
it's the load order |
| 21:34 |
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| 23:33 |
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