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IRC log for #luanti, 2025-07-04

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Time Nick Message
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00:11 MinetestBot [git] lhofhansl -> luanti-org/luanti: Fix Camera's far clipping plane for large zooms (#16307) 1a58a2f https://github.com/luanti-org/luanti/commit/1a58a2fd2b11381ead3b6038d05b87f51759b319 (2025-07-04T00:11:36Z)
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01:47 MTDiscord <jordan4ibanez> Well the power is still out but, I think that it should keep it's bit data. Unless luajit does something weird with the mantissa
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11:44 MTDiscord <redundantcc> Can someone verify that 5.12 doesn't respect to the glow property for particles, I was trying to implement pixie dust and I noticed it doesn't light up?
11:56 MTDiscord <redundantcc> also strange line running thu the particle?
11:56 MTDiscord <redundantcc> https://cdn.discordapp.com/attachments/749727888659447960/1390662573405503609/2025-07-04_07_56_13-Window.png?ex=686912f2&amp;is=6867c172&amp;hm=2c115be5cfb67b73d148c1400e71cb946f6e30b8199773198fba713857b6d515&amp;
12:00 sfan5 thats the selection box
12:00 MTDiscord <redundantcc> Is it supposed to be rendering on top of a particle like that?
12:01 MTDiscord <redundantcc> Here's a better angle.
12:01 MTDiscord <redundantcc> https://cdn.discordapp.com/attachments/749727888659447960/1390663929180721354/2025-07-04_08_02_02-Window.png?ex=68691436&amp;is=6867c2b6&amp;hm=f7988b0e174ae60a44f6f99a9b724133e3d6f9f9d5e1bf9e02362d31d6527842&amp;
12:02 MTDiscord <redundantcc> https://cdn.discordapp.com/attachments/749727888659447960/1390663966950293574/2025-07-04_08_02_19-Window.png?ex=6869143f&amp;is=6867c2bf&amp;hm=0d3aead550cd7b0fd637ab636154638acc25a00c8eb2b1bc5df5f907efd1fe08&amp;
12:02 sfan5 dunno. but it is the selection box in all of your screenshots
12:02 MTDiscord <redundantcc> Sure
12:03 MTDiscord <redundantcc> also do you know if particles can use the glow property, I cant get my pixie dust csm to to work?
12:04 [MatrxMT] <Blockhead256> glow as a property of entities just removes shading, I don't think you can make it actually emit light
12:05 MTDiscord <redundantcc> aw, why? that's bad branding.
12:05 [MatrxMT] <Blockhead256> yeah it should be called fullbright honestly
12:05 MTDiscord <redundantcc> now I'll never be a cute woodland creature
12:05 sfan5 particle glow works fine for me https://0x0.st/80E-.png
12:06 MTDiscord <redundantcc> is this the expected outcome?
12:06 MTDiscord <redundantcc> https://cdn.discordapp.com/attachments/749727888659447960/1390665034253733918/2025-07-04_08_05_25-Window.png?ex=6869153d&amp;is=6867c3bd&amp;hm=5712f426d1114fac7a02cdd86e38862735fa33e21737411f86c247507ea6f65d&amp;
12:06 sfan5 and no it does more than "just disable shading", you can pick how bright you want the particle to appear
12:06 sfan5 yes
12:06 MTDiscord <redundantcc> Got it, thanks
12:07 MTDiscord <redundantcc> Can it also emit a dim "glow" that effects other nodes?
12:07 sfan5 no
12:07 MTDiscord <redundantcc> No light prop?
12:07 MTDiscord <redundantcc> Damn
12:08 sfan5 Luanti does not have dynamic lighting, only dynamic shadows
12:08 MTDiscord <redundantcc> Well let add a node and a light factory class, thanks sfan!
12:09 sfan5 (in theory that could be reused to do exact things like this)
12:09 [MatrxMT] <Blockhead256> sorry, I was not aware of what particles can do, only the for entities it sucks
12:09 [MatrxMT] <Blockhead256> and nodes
12:09 MTDiscord <redundantcc> Would be cool, fr
12:10 MTDiscord <redundantcc> Is it more efficient to use entities for pseudo light particles or nodes?
12:11 sfan5 particle glow and entity glow works the same tho?
12:11 MTDiscord <redundantcc> don't entity have a light property too?
12:11 MTDiscord <redundantcc> or is that only for nodes?
12:12 [MatrxMT] <Blockhead256> to make light happen, it needs to be node light afaik
12:12 MTDiscord <redundantcc> Rip, okay ill make a blank.png light node then.
12:13 MTDiscord <redundantcc> Thanks!
12:13 sfan5 what you want is drawtype = "airlike"
12:14 sfan5 making something with an invisible texture will waste time rendering something that is invisible
12:14 MTDiscord <redundantcc> Oh, okay
12:15 MTDiscord <redundantcc> That also ruins texture culling right?
12:15 MTDiscord <redundantcc> and then light=n
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22:35 MinetestBot [git] zhu.gamedev@tutanota.com -> luanti-org/luanti: Translated using Weblate (Italian) 3865287 https://github.com/luanti-org/luanti/commit/3865287b8be5b9fb8098ac1a949974be25c41e9e (2025-07-04T21:53:40Z)
22:35 MinetestBot [git] sidtirouluca@proton.me -> luanti-org/luanti: Added translation using Weblate (Bavarian) 21df201 https://github.com/luanti-org/luanti/commit/21df20185c841a4002132416ff6c1b345c4b0d82 (2025-07-04T21:53:40Z)
22:35 MinetestBot [git] sidtirouluca@proton.me -> luanti-org/luanti: Translated using Weblate (Bavarian) 639edcd https://github.com/luanti-org/luanti/commit/639edcddcf28b7f1105d4508896dcc8432dbad17 (2025-07-04T21:53:40Z)
22:35 MinetestBot [git] JhonGames -> luanti-org/luanti: Added translation using Weblate (Hebrew) 69ad83d https://github.com/luanti-org/luanti/commit/69ad83d9c9955a25e59b72f5652834b7a2950e61 (2025-07-04T21:53:40Z)
22:35 MinetestBot [git] (16 newer commits not shown)
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