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IRC log for #luanti, 2025-10-18

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All times shown according to UTC.

Time Nick Message
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08:46 repetitivestrain Blockhead256: rubenwardy: could any of you exempt me from the thread creation throttling on contentdb so that i may individually notify mod authors to update their mineclonia-compatible mods for mineclonia's new biome system?
08:46 repetitivestrain their issue trackers are not hosted on platforms i can access, and some were not posted to the forums, so the reviews section is my only option
08:48 repetitivestrain https://content.luanti.org/packages/gtzi203/biometer/ will have to be updated to use mcl_biome_dispatch.is_position_{cold,arid} and mcl_biome_dispatch.get_temperature_in_biome, for example
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15:34 [MatrxMT] <birdlover32767> when i tab out from luanti and tab in again it suddenly starts lagging a lot
15:34 [MatrxMT] <birdlover32767> dtime stays as expected though
15:34 [MatrxMT] <birdlover32767> this happens even while playing online
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15:49 user333_ "lagging"? or just low FPS?
15:51 user333_ try setting the "FPS while paused/unfocused" setting to 60FPS and see if that fixes it
15:54 user333_ could be that luanti is not registering the tab in as a refocusing of the window
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17:22 Helenah How do I download a servers's set of mods?
17:26 Krock look up /mods and then search the mods individually
17:26 Krock some servers may have custom mods that aren't public
17:27 Helenah Krock: I don't have access to the servers mods directory.
17:27 Helenah But I had spoke with the admin and they seem fine by it.
17:27 [MatrxMT] <y5nw> Helenah: Krock is referring to the /mods command
17:27 Krock I meant the commands /mods
17:27 Helenah oh
17:28 Helenah Okay that doesn't seem very good, it just dropped me a list...
17:28 sfan5 that's what it does yeah
17:28 Krock it's working as intended
17:28 Helenah I was hoping for this to be an automated process rather than a manual nightmare.
17:29 Helenah Krock: Yes, I don't dispute that.
17:29 sfan5 just like you can't just download the PHP source code of a website, you can't download the mods off a Luanti server
17:29 Helenah I thought the client had the mods pushed to it when it connects to a server.
17:29 Krock you can however dump the media files
17:30 Helenah PHP is processed into HTML/CSS so it's different.
17:30 Krock Server-side Lua mods are processed into C++ internal structures and transferred over the internet
17:30 Helenah Ah
17:30 Helenah I might just ask the admin if they'll archive the mods for me. lol
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17:34 Helenah Also, can anyone tell me if voxelibre has lush caves?
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18:02 MinetestBot [git] appgurueu -> luanti-org/luanti: Fix overly strict bounds check in tiniergltf (#16590) 51f19b4 https://github.com/luanti-org/luanti/commit/51f19b432917059fb88db32eddd045da286bd188 (2025-10-18T18:00:37Z)
18:02 MinetestBot [git] sfan5 -> luanti-org/luanti: Android: update NDK and SDL version (#16586) 081624a https://github.com/luanti-org/luanti/commit/081624a229b8f98f624df7e410467a528f1d7b74 (2025-10-18T18:00:46Z)
18:21 wsor4035 repetitivestrain: never noticed thread throttling being a thing on cdb, but if your hitting it......probably because your spamming
18:22 wsor4035 also, your links are 404s in the existing threads you did post
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18:44 [MatrxMT] <birdlover32767> user333_: it's not consistent low FPS, it's irregular (20-50)
18:46 user333_ not happening for me on the latest commit, it gets ~20FPS when unfocused and jumps back to 60 when i tab back in
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19:40 Helenah This is getting annoying. lol :D
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20:11 MTDiscord <wsor4035> birdlover: im assuming that im missing some bit of convo, but it its "irregular" is there some unoptimized giant mesh on your screen when it falls to low frame rates?
20:12 [MatrxMT] <birdlover32767> no meshes were even in the scene iirc
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21:03 Helenah Is the azalea code for voxelibre even working?
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21:04 sfan5 strictly speaking without meshes the scene would be empty
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