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IRC log for #luanti, 2025-10-23

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All times shown according to UTC.

Time Nick Message
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02:56 user333_ does anyone know why default:cloud exists in MTG? i assume it has something to do with clouds but im too lazy to check for myself .-.
03:04 cheapie I think that might be one of those "it was used for something ages ago and is just still in there in case someone had built with it" nodes
03:15 [MatrxMT] <Blockhead256> again, pure guessing really, but I think some mapgen features used to literally place clouds as nodes, not just the moving clouds we have
03:15 [MatrxMT] <Blockhead256> but yeah, a long time ago
03:32 user333_ i guessed as much
03:33 user333_ it makes a defence though, it's used on our server to make rooms to lock misbehaving players in
03:33 user333_ *a great defence
03:36 user333_ we've found a ton of odd illegal nodes... like default:apple_mark that exists for some reason
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03:44 [MatrxMT] <Blockhead256> that's a mechanic that grows apples back on apple trees after they're reoved
03:44 [MatrxMT] <Blockhead256> which I didn't think was in vanilla MTG, but I must have it confused with mods that add it to trees from mods, where those trees *don't* for whatever reason come with that mechanic
03:45 [MatrxMT] <Blockhead256> https://forum.luanti.org/viewtopic.php?t=24986
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03:50 user333_ yeah i figured it was for regrowing apples by the name
03:50 user333_ we also have the standard illegal nodes like flowing water and a lit furnace on display :P
03:52 [MatrxMT] <Blockhead256> > /giveme ignore
03:53 [MatrxMT] <Blockhead256> > giving 'ignore' is not allowed.
03:53 [MatrxMT] <Blockhead256> woah okay
03:53 user333_ you can use //lua or, ironically, the blockhead mod to get it
03:53 [MatrxMT] <Blockhead256> ah worldedit, everyone's favourite side avenue to get arbitrary Lua...
03:54 user333_ :D
03:55 user333_ anyway, you can use //lua to add it to your inventory or put it on your head with blockhead then remove it
03:59 repetitivestrain there's also /lua
03:59 [MatrxMT] <Blockhead256> yes, from Debug
03:59 repetitivestrain yeah
03:59 cheapie ///lua when?
03:59 [MatrxMT] <Blockhead256> not present in multiplayer
03:59 repetitivestrain but be advised not to connect to a server as an administrator over a wan when such a mod is installed
03:59 repetitivestrain over any unsecured network
03:59 [MatrxMT] <Blockhead256> //lua: run Debug's very of /lua from worldedit, with worldedit_debug :))
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04:00 [MatrxMT] <Blockhead256> dude where's the methods for an inventorylist?
04:00 repetitivestrain as the security of your connection is not guaranteed, and attackers will be in a position to forge commands from you and execute arbitrary lua on your server
04:01 [MatrxMT] <Blockhead256> oh, it's all through methods on the InventoryList with (listname, stack)
04:02 [MatrxMT] <Blockhead256> /lua core.get_player_by_name("singleplayer"):get_inventory():add_item("main", ItemStack("ignore"))
04:03 [MatrxMT] <Blockhead256> > You can't place ignore nodes!
04:04 [MatrxMT] <Blockhead256> oh but you can `//set ignore`
04:04 * [MatrxMT] <Blockhead256> carefully replaces the ignore with some air
04:12 user333_ what happens if you put this in a mod: `core.register_alias("ignore", "air")`
04:12 [MatrxMT] <Blockhead256> something beautiful, I'm sure, please report the results
04:13 user333_ ;-;
04:13 * user333_ does just that
04:13 [MatrxMT] <Blockhead256> My guess is it could range from a crash/world destruction to something benign like extra map space usage on the border of generated terrain
04:15 user333_ allright loading a flat MTG world with no mods for reference
04:15 user333_ it works, as expected, now to enable the mod >:-)
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04:16 user333_ doesn't seem to be doing anything... hmm
04:17 user333_ yeah doesn't do anything, il test it on 5.0.0 to make it as broken as possible
04:18 [MatrxMT] <Blockhead256> if that doesn't do anything, maybe try the other way around
04:18 user333_ already did
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04:21 user333_ for some reason i can't find MTG on 5.0.0's content browser -_-
04:23 [MatrxMT] <Blockhead256> check out the 5.0.0 tag (or download zip)
04:24 [MatrxMT] <Blockhead256> https://github.com/luanti-org/minetest_game/tree/5.0.0
04:24 user333_ i'l just grab an old release from the MTG repo
04:24 user333_ aka that ^^^
04:25 user333_ downloading at 200 KB/s ;-;
04:25 [MatrxMT] <Blockhead256> ah, the good old days
04:26 [MatrxMT] <Blockhead256> watching at 360p and still buffering occasionally, and downloading files at barely above dial-up speeds
04:26 user333_ probably my DIY wireless setup
04:26 user333_ (i can get gigabit through wired, however, also i'm downloading some other big files atm)
04:28 user333_ well... it doesn't seem to do anything, probably for the best however
04:28 [MatrxMT] <Blockhead256> maybe try an outer space mod, it might interfere with the vacwm mechanics
04:30 user333_ i expected it to stop generation of mapblocks (because they start as ignore but turn into air shortly after)
04:30 user333_ *they should
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04:34 user333_ oof, my laptop gets 1MB/s download and 2MB/s upload, ima check my main PC now
04:34 repetitivestrain sfan5: [git] sfan5 -> luanti-org/luanti: Allow mapgen chunk size to be non-cubic (#16429) f4977b1 ... thanks!
04:34 ShadowBot https://github.com/luanti-org/luanti/issues/16429 -- Allow mapgen chunk size to be non-cubic by sfan5
04:35 user333_ just over 3MB/s upload and 2.5MB/s download on my main PC over wifi... ;-;
04:36 [MatrxMT] <Blockhead256> sounds fine to me lul
04:37 user333_ what speeds do you get?
04:37 user333_ (over wifi)
04:37 [MatrxMT] <Blockhead256> actually I think my dodgy SATA SSD limits me a lot anyway
04:38 [MatrxMT] <Blockhead256> can't really download at more than 3 MB/s, and that's wired
04:38 [MatrxMT] <Blockhead256> but that's an average speed, the thing just cuts out periodically
04:38 user333_ my laptop boots off a 500GB hard drive from 2012, and my main PC (an RPi5) boots off an SD card yet i still get that speed...
04:39 user333_ i don't think it's a bottleneck :P
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05:13 repetitivestrain 0f943e58 appears to have affected minimap normals?
05:15 repetitivestrain no, not that commit
05:15 repetitivestrain hmm
05:16 repetitivestrain it's actually 4756e234
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06:35 fluxionary what are these numbers? i'm missing some contet
06:35 fluxionary 4 byes, but what do they mean?
06:36 MTDiscord <a.corp.serot> they are commit hashes
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06:39 Skippythekangoo Morning
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19:00 cheapie Am I doing this whole "towing" thing right? :P https://cheapiesystems.com/media/images/screenshot_20251023_135922.png
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19:11 Krock something feels wrong but I cannot pinpoint it
19:12 Krock ah. cheapie: why are there stars visible during day time?
19:12 Krock and why am I getting Rickrolled by a screenshot?
19:13 cheapie The visible stars are because I'm on perma-day and overriding the day/night ratio doesn't affect the stars
19:13 cheapie The display stuff was someone else
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19:52 Topic for #luanti is now The official Luanti (formerly Minetest) channel | General, player and modding discussion is on-topic. If in doubt, post here | Responses may take a while, be patient | Rules: https://dev.luanti.org/irc/#rules | Development: #luanti-dev | Server list: https://luanti.org/servers | IRC logs: https://irc.luanti.org/
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