| Time |
Nick |
Message |
| 00:10 |
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| 02:56 |
user333_ |
does anyone know why default:cloud exists in MTG? i assume it has something to do with clouds but im too lazy to check for myself .-. |
| 03:04 |
cheapie |
I think that might be one of those "it was used for something ages ago and is just still in there in case someone had built with it" nodes |
| 03:15 |
[MatrxMT] |
<Blockhead256> again, pure guessing really, but I think some mapgen features used to literally place clouds as nodes, not just the moving clouds we have |
| 03:15 |
[MatrxMT] |
<Blockhead256> but yeah, a long time ago |
| 03:32 |
user333_ |
i guessed as much |
| 03:33 |
user333_ |
it makes a defence though, it's used on our server to make rooms to lock misbehaving players in |
| 03:33 |
user333_ |
*a great defence |
| 03:36 |
user333_ |
we've found a ton of odd illegal nodes... like default:apple_mark that exists for some reason |
| 03:36 |
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| 03:44 |
[MatrxMT] |
<Blockhead256> that's a mechanic that grows apples back on apple trees after they're reoved |
| 03:44 |
[MatrxMT] |
<Blockhead256> which I didn't think was in vanilla MTG, but I must have it confused with mods that add it to trees from mods, where those trees *don't* for whatever reason come with that mechanic |
| 03:45 |
[MatrxMT] |
<Blockhead256> https://forum.luanti.org/viewtopic.php?t=24986 |
| 03:46 |
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| 03:50 |
user333_ |
yeah i figured it was for regrowing apples by the name |
| 03:50 |
user333_ |
we also have the standard illegal nodes like flowing water and a lit furnace on display :P |
| 03:52 |
[MatrxMT] |
<Blockhead256> > /giveme ignore |
| 03:53 |
[MatrxMT] |
<Blockhead256> > giving 'ignore' is not allowed. |
| 03:53 |
[MatrxMT] |
<Blockhead256> woah okay |
| 03:53 |
user333_ |
you can use //lua or, ironically, the blockhead mod to get it |
| 03:53 |
[MatrxMT] |
<Blockhead256> ah worldedit, everyone's favourite side avenue to get arbitrary Lua... |
| 03:54 |
user333_ |
:D |
| 03:55 |
user333_ |
anyway, you can use //lua to add it to your inventory or put it on your head with blockhead then remove it |
| 03:59 |
repetitivestrain |
there's also /lua |
| 03:59 |
[MatrxMT] |
<Blockhead256> yes, from Debug |
| 03:59 |
repetitivestrain |
yeah |
| 03:59 |
cheapie |
///lua when? |
| 03:59 |
[MatrxMT] |
<Blockhead256> not present in multiplayer |
| 03:59 |
repetitivestrain |
but be advised not to connect to a server as an administrator over a wan when such a mod is installed |
| 03:59 |
repetitivestrain |
over any unsecured network |
| 03:59 |
[MatrxMT] |
<Blockhead256> //lua: run Debug's very of /lua from worldedit, with worldedit_debug :)) |
| 04:00 |
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| 04:00 |
[MatrxMT] |
<Blockhead256> dude where's the methods for an inventorylist? |
| 04:00 |
repetitivestrain |
as the security of your connection is not guaranteed, and attackers will be in a position to forge commands from you and execute arbitrary lua on your server |
| 04:01 |
[MatrxMT] |
<Blockhead256> oh, it's all through methods on the InventoryList with (listname, stack) |
| 04:02 |
[MatrxMT] |
<Blockhead256> /lua core.get_player_by_name("singleplayer"):get_inventory():add_item("main", ItemStack("ignore")) |
| 04:03 |
[MatrxMT] |
<Blockhead256> > You can't place ignore nodes! |
| 04:04 |
[MatrxMT] |
<Blockhead256> oh but you can `//set ignore` |
| 04:04 |
* [MatrxMT] |
<Blockhead256> carefully replaces the ignore with some air |
| 04:12 |
user333_ |
what happens if you put this in a mod: `core.register_alias("ignore", "air")` |
| 04:12 |
[MatrxMT] |
<Blockhead256> something beautiful, I'm sure, please report the results |
| 04:13 |
user333_ |
;-; |
| 04:13 |
* user333_ |
does just that |
| 04:13 |
[MatrxMT] |
<Blockhead256> My guess is it could range from a crash/world destruction to something benign like extra map space usage on the border of generated terrain |
| 04:15 |
user333_ |
allright loading a flat MTG world with no mods for reference |
| 04:15 |
user333_ |
it works, as expected, now to enable the mod >:-) |
| 04:15 |
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| 04:16 |
user333_ |
doesn't seem to be doing anything... hmm |
| 04:17 |
user333_ |
yeah doesn't do anything, il test it on 5.0.0 to make it as broken as possible |
| 04:18 |
[MatrxMT] |
<Blockhead256> if that doesn't do anything, maybe try the other way around |
| 04:18 |
user333_ |
already did |
| 04:20 |
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| 04:21 |
user333_ |
for some reason i can't find MTG on 5.0.0's content browser -_- |
| 04:23 |
[MatrxMT] |
<Blockhead256> check out the 5.0.0 tag (or download zip) |
| 04:24 |
[MatrxMT] |
<Blockhead256> https://github.com/luanti-org/minetest_game/tree/5.0.0 |
| 04:24 |
user333_ |
i'l just grab an old release from the MTG repo |
| 04:24 |
user333_ |
aka that ^^^ |
| 04:25 |
user333_ |
downloading at 200 KB/s ;-; |
| 04:25 |
[MatrxMT] |
<Blockhead256> ah, the good old days |
| 04:26 |
[MatrxMT] |
<Blockhead256> watching at 360p and still buffering occasionally, and downloading files at barely above dial-up speeds |
| 04:26 |
user333_ |
probably my DIY wireless setup |
| 04:26 |
user333_ |
(i can get gigabit through wired, however, also i'm downloading some other big files atm) |
| 04:28 |
user333_ |
well... it doesn't seem to do anything, probably for the best however |
| 04:28 |
[MatrxMT] |
<Blockhead256> maybe try an outer space mod, it might interfere with the vacwm mechanics |
| 04:30 |
user333_ |
i expected it to stop generation of mapblocks (because they start as ignore but turn into air shortly after) |
| 04:30 |
user333_ |
*they should |
| 04:32 |
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| 04:33 |
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| 04:34 |
user333_ |
oof, my laptop gets 1MB/s download and 2MB/s upload, ima check my main PC now |
| 04:34 |
repetitivestrain |
sfan5: [git] sfan5 -> luanti-org/luanti: Allow mapgen chunk size to be non-cubic (#16429) f4977b1 ... thanks! |
| 04:34 |
ShadowBot |
https://github.com/luanti-org/luanti/issues/16429 -- Allow mapgen chunk size to be non-cubic by sfan5 |
| 04:35 |
user333_ |
just over 3MB/s upload and 2.5MB/s download on my main PC over wifi... ;-; |
| 04:36 |
[MatrxMT] |
<Blockhead256> sounds fine to me lul |
| 04:37 |
user333_ |
what speeds do you get? |
| 04:37 |
user333_ |
(over wifi) |
| 04:37 |
[MatrxMT] |
<Blockhead256> actually I think my dodgy SATA SSD limits me a lot anyway |
| 04:38 |
[MatrxMT] |
<Blockhead256> can't really download at more than 3 MB/s, and that's wired |
| 04:38 |
[MatrxMT] |
<Blockhead256> but that's an average speed, the thing just cuts out periodically |
| 04:38 |
user333_ |
my laptop boots off a 500GB hard drive from 2012, and my main PC (an RPi5) boots off an SD card yet i still get that speed... |
| 04:39 |
user333_ |
i don't think it's a bottleneck :P |
| 05:06 |
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| 05:13 |
repetitivestrain |
0f943e58 appears to have affected minimap normals? |
| 05:15 |
repetitivestrain |
no, not that commit |
| 05:15 |
repetitivestrain |
hmm |
| 05:16 |
repetitivestrain |
it's actually 4756e234 |
| 05:32 |
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| 06:03 |
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| 06:35 |
fluxionary |
what are these numbers? i'm missing some contet |
| 06:35 |
fluxionary |
4 byes, but what do they mean? |
| 06:36 |
MTDiscord |
<a.corp.serot> they are commit hashes |
| 06:39 |
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| 06:39 |
Skippythekangoo |
Morning |
| 07:20 |
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| 19:00 |
cheapie |
Am I doing this whole "towing" thing right? :P https://cheapiesystems.com/media/images/screenshot_20251023_135922.png |
| 19:10 |
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| 19:11 |
Krock |
something feels wrong but I cannot pinpoint it |
| 19:12 |
Krock |
ah. cheapie: why are there stars visible during day time? |
| 19:12 |
Krock |
and why am I getting Rickrolled by a screenshot? |
| 19:13 |
cheapie |
The visible stars are because I'm on perma-day and overriding the day/night ratio doesn't affect the stars |
| 19:13 |
cheapie |
The display stuff was someone else |
| 19:27 |
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Topic for #luanti is now The official Luanti (formerly Minetest) channel | General, player and modding discussion is on-topic. If in doubt, post here | Responses may take a while, be patient | Rules: https://dev.luanti.org/irc/#rules | Development: #luanti-dev | Server list: https://luanti.org/servers | IRC logs: https://irc.luanti.org/ |
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