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[MatrxMT]_ |
<tour_ist> re REPL: https://gitea.your-land.de/your-land/bugtracker/wiki/Debugging-luanti-mods-using-%60mobdebug%60-and-ZeroBrane-Studio |
| 13:08 |
[MatrxMT]_ |
<tour_ist> Contrary to what whosit describes there, breakpoints worked out of the box in my setup. IDE breakpoint + //lua mobdebug.start() is enough. But I haven't used it much yet... |
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| 21:38 |
user333_ |
i'm having trouble announcing my server, is there a way to specify what port the serverlist should announce vs the actual port the server listens on? |
| 21:39 |
sfan5 |
no, those must be identical |
| 21:39 |
user333_ |
oh |
| 21:39 |
user333_ |
i have internal port 30001 forwarded to external port 30000, guess i'l have to find a workaround |
| 21:40 |
sfan5 |
there's a mod that replaces the engine-internal announce IIRC and I think it could solve this |
| 21:41 |
user333_ |
oh? |
| 21:41 |
user333_ |
i had a much less clean solution in mind, manually announcing the server with a HTTP request |
| 21:47 |
heston76 |
If you are listening on 30001, forward 30001 to your internal private address. |
| 21:48 |
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| 21:50 |
user333_ |
i might have another solution |
| 21:57 |
user333_ |
i think it worked, routing traffic from 30000 to 30001 with iptables |
| 21:57 |
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| 22:00 |
user333_ |
it did work! |
| 22:01 |
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bgstack15 |
I had to hack my fork of serverlist to accept the hostname field as "hostname$3072" and it splits on the dollar sign, and takes the reported port from this hostname field, because of the containerization I'm using for the server. |
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user333_ |
i decided to hardcode the port sent to the serverlist, works perfectly |
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Bert- |
hi guys |
| 23:52 |
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