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IRC log for #luanti, 2026-07-30

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All times shown according to UTC.

Time Nick Message
00:29 cheapie luatic: Huh, I just looked, and sure enough they render strangely for me
00:30 cheapie VE-Creative (the Dreambuilder one) uses the same mod but different rules, and they render fine
00:43 cheapie Random build, needed a bridge here and I decided to go a bit old-school on this one: https://cheapiesystems.com/media/images/screenshot_20260729_193424.png
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07:10 sfan5 the other day it struck me how luanti sorely needs the sky to look less boring
07:10 sfan5 mods can already do this, of course. people just need to install them
07:24 [MatrxMT] <Blockhead256> make minetest game ship with shaders on by default :^)
07:33 sfan5 just a question of texturing/colors
07:34 [MatrxMT] <Blockhead256> ok, make baunilha the new default textures then
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08:37 cheapie sfan5: I intentionally make it /more/ boring (VE-C has a mod that allows players to turn the clouds off, I use it)
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08:45 [MatrxMT] <Blockhead256> should turn all the sky colours black while you're at it
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09:06 * SwissalpS also turns off clouds and most effects
09:08 * SwissalpS is from a generation where the brain is still capable of rendering sights, smells and sounds even tactile sensations without the need of a PC ;)
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10:11 Izzy :thonk: mod for random contrails
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14:17 MinetestBot [git] appgurueu -> luanti-org/luanti: Fix CAO anim handling regressions 78d1435 https://github.com/luanti-org/luanti/commit/78d14358fe3c2194aa51642a30b61d132d4dec48 (2026-07-30T14:17:00Z)
14:17 MinetestBot [git] appgurueu -> luanti-org/luanti: Don't add empty animation track for static .x and .b3d meshes 7135804 https://github.com/luanti-org/luanti/commit/7135804faea077dce6ed25646a1b31686951cbcc (2026-07-30T14:17:00Z)
14:17 MinetestBot [git] sfan5 -> luanti-org/luanti: Ignore SIGPIPE (#17370) 593d2b4 https://github.com/luanti-org/luanti/commit/593d2b4d2acba69e2b031fc03a2375d7424172ae (2026-07-30T14:17:11Z)
14:17 MinetestBot [git] subotac -> luanti-org/luanti: Include replacements in CraftOutput::dump() 604ebeb https://github.com/luanti-org/luanti/commit/604ebebe26719e1d936b853ed36cad66a157f629 (2026-07-30T14:17:21Z)
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15:20 MinetestBot [git] ZenonSeth -> luanti-org/luanti: SSCSM: Wire up item/node definitions (#17326) a1bdc39 https://github.com/luanti-org/luanti/commit/a1bdc399504c399d5148b4fba22f90ad3559e206 (2026-07-30T15:20:02Z)
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19:06 Desour_ why does gh have a pancake menu?
19:10 crazylad it's some easter egg/announcement for their new feature or something -> https://docs.github.com/en/pull-requests/how-tos/stacked-pull-requests
19:11 MTDiscord <.zenonseth> never heard of that term before, is that like a hamburger menu? Or the kebab/candy-box/chocolate menu?
19:11 MTDiscord <.zenonseth> oh nevermind
19:13 MTDiscord <.zenonseth> something kind of similar, but for combining multiple PRs exists where I work to run CI on stacked PRs
19:28 Desour_ I've read about stacked PRs somewhere else recently. I'd want to have a better review GUI for just regular PRs with multiple commits
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21:48 [MatrxMT] <Blockhead256> somebody got smart and thought "no, it won't be a hamburger menu this time, it'll be pancakes"
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