| Time |
Nick |
Message |
| 00:20 |
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| 00:29 |
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| 00:42 |
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| 00:54 |
ANAND |
I can try to make a PR from p_gimeno's patch |
| 00:54 |
ANAND |
(if no one's already done that) |
| 00:59 |
ANAND |
~tell Krock But why do you want to restrict a feature? MT should make features as generic and as flexible as possible. Mods can choose when to or when not to use them. :) |
| 00:59 |
ShadowBot |
ANAND: O.K. |
| 01:01 |
ANAND |
~tell Krock Yes, this is ofc laggier than a purely client-side implementation, but this way servers have more control (as they should). |
| 01:01 |
ShadowBot |
ANAND: O.K. |
| 01:29 |
ANAND |
~tell Krock Also, what are your thoughts on making the current 'zoom' use set_fov, which I promised to do when making 7557? |
| 01:29 |
ShadowBot |
ANAND: O.K. |
| 02:03 |
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| 08:19 |
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| 08:30 |
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| 08:57 |
ANAND |
p_gimeno: Here's the PR - #8767 |
| 08:57 |
ShadowBot |
https://github.com/minetest/minetest/issues/8767 -- Fix rotation of attached particlespawner by ClobberXD |
| 08:57 |
ANAND |
Don't know how to test this. I'll look into the bug report for hints, lol. |
| 09:04 |
ANAND |
Ah, apparently this issue should be reproducible by using advtrains |
| 09:22 |
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| 09:36 |
p_gimeno |
yeah, easy to reproduce with advtrains' steam engine |
| 09:59 |
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| 10:09 |
ANAND |
Hmm, origin of smoke seems to be at a fixed direction and offset from the entity |
| 10:09 |
ANAND |
Testing with PR |
| 10:11 |
ANAND |
Yep, exactly as stated in the issue: "positons are world-absolute again" |
| 10:25 |
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| 10:41 |
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| 10:52 |
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| 11:16 |
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| 11:36 |
ANAND |
Finished testing #8767 - it works as expected, and fixes #8363 |
| 11:36 |
ShadowBot |
https://github.com/minetest/minetest/issues/8767 -- Fix rotation of attached particlespawner by ClobberXD |
| 11:36 |
ShadowBot |
https://github.com/minetest/minetest/issues/8363 -- Attached particle spawners no longer rotate with object |
| 12:09 |
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| 12:34 |
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| 13:27 |
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| 13:32 |
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| 13:43 |
p_gimeno |
woot! |
| 13:44 |
p_gimeno |
more things to test: that the particles do follow a train that moves and do leave behind a smoke trail; that they work when crossing a 200m boundary |
| 13:45 |
p_gimeno |
oh and that they rotate as the train rotates |
| 13:48 |
p_gimeno |
best way to test all that is to make an oval circuit near a 200m boundary |
| 13:49 |
p_gimeno |
e.g. you start at x=190 and continue building it towards positive x |
| 14:22 |
ANAND |
p_gimeno: Good idea |
| 14:26 |
p_gimeno |
thanks for making the PR by the way |
| 14:27 |
ANAND |
Anytime, mate :) |
| 14:30 |
ANAND |
Hmm... I placed a steam engine at x=0,z=177 and I'm not able to right-click it |
| 14:30 |
ANAND |
Neither am I able to see its selection box |
| 14:31 |
ANAND |
Oh wait, x=363 |
| 14:31 |
ANAND |
Is this because of the camera step bug? |
| 14:39 |
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| 14:46 |
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| 14:54 |
p_gimeno |
possibly |
| 14:56 |
p_gimeno |
sounds like a different issue though... but I think I've had these kinds of problems with advtrains until I restarted |
| 15:01 |
ANAND |
I see |
| 15:02 |
ANAND |
I'm setting up advtrains in a new world to eliminate such possibilities |
| 15:03 |
ANAND |
I too suspected smth might be up with the mod itself, bc I got a bunch of warnings like "get_something while out of track" |
| 15:06 |
* rubenwardy |
attempts to write direction document for minetest |
| 15:08 |
sfan5 |
echo "Minetest is developed with no particular development direction." >docs/DIRECTION.md |
| 15:08 |
rubenwardy |
yeah |
| 15:09 |
rubenwardy |
not particularly useful |
| 15:09 |
sfan5 |
but accurate |
| 15:12 |
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| 15:23 |
* rubenwardy |
braces |
| 15:23 |
rubenwardy |
#8768 |
| 15:23 |
ShadowBot |
https://github.com/minetest/minetest/issues/8768 -- Define Minetest's direction by rubenwardy |
| 15:24 |
rubenwardy |
I've preadded the controversial label, for your convenience |
| 15:25 |
rubenwardy |
I wish Github allowed you to lock issues to contributors, instead of just members. Would stop brigading in this instance |
| 15:25 |
rubenwardy |
idk |
| 15:46 |
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| 15:51 |
ANAND |
> I've preadded the controversial label, for your convenience |
| 15:51 |
ANAND |
lol :P |
| 16:02 |
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| 16:05 |
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| 16:10 |
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| 16:11 |
mtda |
henlo! |
| 16:11 |
mtda |
having issues compiling minetest on ARM with GLES, wat do? |
| 16:12 |
mtda |
in /renderingengine.cpp:138:9: error: ‘struct irr::SIrrlichtCreationParameters’ has no member named ‘OGLES2ShaderPath’ |
| 16:19 |
sfan5 |
ogles2 disabled in irrlicht? |
| 16:19 |
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| 16:20 |
sfan5 |
or irrlicht too old? |
| 16:20 |
sfan5 |
either way you can comment that code out |
| 16:20 |
mtda |
irrlicht 1.8.4 grabbed from debian apt |
| 16:21 |
mtda |
i'm on raspberry pi, so gles is kind of a must |
| 16:25 |
Krock |
OGLES2ShaderPath is only for android |
| 16:25 |
Krock |
wait no |
| 16:25 |
Krock |
mtda: are you using the ogles branch of irrlicht? |
| 16:26 |
mtda |
i'm using whatever is on debian apt |
| 16:27 |
Krock |
https://sourceforge.net/p/irrlicht/code/HEAD/tree/branches/ogl-es/ |
| 16:27 |
Krock |
debian apt is the official (master) irrlicht version, but ogles needs a special branch |
| 16:28 |
Krock |
there's also a github mirror, but very outdated |
| 16:29 |
mtda |
i see |
| 16:29 |
mtda |
gonna grab tjat |
| 16:29 |
mtda |
that |
| 16:50 |
|
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| 16:50 |
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| 16:52 |
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| 16:59 |
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| 16:59 |
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| 17:06 |
mtda |
in irrlichttypes.h:33:22: fatal error: irrTypes.h: No such file or directory |
| 17:06 |
mtda |
what's this now |
| 17:07 |
Krock |
did you change the include path? |
| 17:07 |
mtda |
no |
| 17:08 |
Krock |
I mean to point it to the new ogles branch include dir |
| 17:09 |
mtda |
supposed to be a shared object |
| 17:09 |
sfan5 |
IRRLICHT_LIBRARY is the shared object |
| 17:10 |
sfan5 |
IRRLICHT_INCLUDE_DIR the other one |
| 17:15 |
Krock |
use cmake-gui if you're not already using it. makes building much easier than looking up the variables in CLI |
| 17:18 |
mtda |
include path now has a proper path to IrrCompileConfig.h, still nothing. don't tell me i have to start over |
| 17:23 |
mtda |
nvm i stupid |
| 17:24 |
sfan5 |
by the way, did you know the rpi supports desktop GL if you enable the experimental driver? |
| 17:24 |
sfan5 |
Minetest would work without any special setup then |
| 18:00 |
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| 18:01 |
mtda |
ok nice, OGLES2ShaderPath is missing again, in renderingengine.cpp. just why? -_- |
| 18:09 |
sfan5 |
what are your cmake options? (in full, pastebin them) |
| 18:09 |
sfan5 |
did you make sure to clear the cmake cache first? |
| 18:11 |
mtda |
can't really pastebin. i don't even have an x server running lmao |
| 18:14 |
mtda |
compiling to run in place, cache = source folder |
| 18:15 |
mtda |
error log: termbin.com/a8ws |
| 18:18 |
mtda |
...i don't know what exactly i did, but it works now |
| 18:20 |
mtda |
spoke too soon. i don't get it. it keeps coming back to renderingengine.cpp after completing various other objects, where it dies with the same error (termbinned above) |
| 18:21 |
Krock |
checking patches on my laptop |
| 18:21 |
sfan5 |
i think you messed up that paste, the content is "failure.log" |
| 18:22 |
mtda |
yes. i did. it's past midnight over here. termbin.com/8u7h |
| 18:23 |
mtda |
echo instead of cat, must be going insane |
| 18:23 |
Krock |
i think I had to include some files not sure.. moment |
| 18:24 |
Krock |
only included filesys.h |
| 18:25 |
Krock |
but that was for porting::path_share (I guess) |
| 18:25 |
mtda |
i'm actually quite new to compiling from sauce, or at least i've never had issues like this |
| 18:26 |
Krock |
tile.h |
| 18:26 |
Krock |
included IVideoDriver.h |
| 18:26 |
Krock |
checking MT source |
| 18:26 |
sfan5 |
this is not an mt problem, I'm sure of that |
| 18:26 |
sfan5 |
mtda: <sfan5> what are your cmake options? (in full, pastebin them) |
| 18:27 |
Krock |
indeed, IVideoDriver.h is also included in minetest master. should work, so it must be a setup issue |
| 18:28 |
mtda |
i've only changed enable_gles and irrlicht_include_dir, the rest is default |
| 18:28 |
sfan5 |
and you changed irrlicht_include_dir to what? |
| 18:28 |
Krock |
did you compile that irrlicht branch? |
| 18:29 |
mtda |
termbin.com/aev5 |
| 18:29 |
mtda |
compiled to shared object |
| 18:30 |
mtda |
cmake is detecting it |
| 18:31 |
Krock |
cd ../irrlicht/ogl-es/include/ |
| 18:31 |
Krock |
grep -r OGLES2ShaderPath |
| 18:31 |
Krock |
if there are no results: wrong irrlicht clone |
| 18:32 |
Krock |
if there are: consider clearing the cmake cache and re-generating it again |
| 18:33 |
sfan5 |
mtda: unless you've overwritten the system-wide Irrlicht, you need to set IRRLICHT_LIBRARY too |
| 18:33 |
sfan5 |
and even when you do that, it might use the wrong shared library later on; you should really just compile it statically |
| 18:34 |
mtda |
i got rid of system-wide irrlicht |
| 18:34 |
sfan5 |
that's alright |
| 18:35 |
mtda |
(i mean, the one from apt) |
| 18:35 |
mtda |
the irrlicht that exists is the freshly compiled shared object somewhere in /lib/ |
| 18:36 |
mtda |
guess i'll go compile a static library just to see if it's any better |
| 18:38 |
Krock |
well okay, although I don't see how that will solve the compiling issue since it's not a linker error |
| 18:40 |
mtda |
yeah, nothing changed |
| 18:41 |
sfan5 |
did you try the grep command Krock suggested? |
| 18:42 |
mtda |
just ran it. no results |
| 18:42 |
mtda |
wrong irrlicht clone, except i have official sauce? |
| 18:42 |
Krock |
maybe wrong branch? |
| 18:42 |
mtda |
ogl-es branch |
| 18:43 |
Krock |
It's there on "ogl-es": https://sourceforge.net/p/irrlicht/code/HEAD/tree/branches/ogl-es/include/SIrrCreationParameters.h |
| 18:43 |
mtda |
weird |
| 18:44 |
Krock |
something really went wrong with your clone. What if you try https://github.com/zaki/irrlicht/tree/ogl-es ? A mirror |
| 18:44 |
mtda |
is latest? |
| 18:44 |
Krock |
yes |
| 18:44 |
mtda |
ok let's see |
| 18:44 |
Krock |
2019-05-20 is the newest commit on both |
| 18:47 |
mtda |
ok pulling |
| 18:52 |
mtda |
building from that repo |
| 19:18 |
mtda |
i think im gonna be banned for spam. termbin.com/4hvk |
| 19:20 |
sfan5 |
now this might be an actual bug |
| 19:21 |
mtda |
maybe there's some crap left over in cache from failed attempts that it's trying to reference? |
| 19:22 |
sfan5 |
don't think so |
| 19:33 |
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| 19:34 |
mtda |
just in case, i started compiling from scratch. it's not like i have anything better to do |
| 19:46 |
mtda |
yes, it indeed dies at the same place with the same error |
| 19:48 |
sfan5 |
try reverting to commit 800fa2d8e74c62103ed3d915fe81195f6551dc80 |
| 19:53 |
mtda |
i'll have to do it tomorrow, sorry. it's getting way too late |
| 19:53 |
mtda |
night all |
| 21:43 |
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| 22:20 |
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| 23:15 |
rubenwardy |
http://lua.2524044.n2.nabble.com/ANN-LuaVela-an-implementation-of-Lua-5-1-based-on-LuaJIT-2-0-td7687785.html |
| 23:18 |
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| 23:26 |
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| 23:28 |
red-045 |
what's LuaJit 2.0? |
| 23:29 |
red-045 |
is it just a version of LuaJIT? |
| 23:36 |
rubenwardy |
yeah |
| 23:36 |
rubenwardy |
that company just announced a fork with fixed memory management that is faster than GC64 |
| 23:36 |
rubenwardy |
I follow the person that did it on twitter |
| 23:36 |
rubenwardy |
only works on 64bit intel Linux though :( |
| 23:52 |
red-045 |
yeah that's a shame |
| 23:53 |
red-045 |
maybe they will add support for 64 bit windows at some point |