Minetest logo

IRC log for #minetest-dev, 2025-01-18

| Channels | #minetest-dev index | Today | | Google Search | Plaintext

All times shown according to UTC.

Time Nick Message
00:03 Noisytoot joined #minetest-dev
00:05 Eragon joined #minetest-dev
00:15 MTDiscord <luatic> pgimeno: yep, the compiler can. it goes even further and computes sin and cos both at once! https://godbolt.org/z/zoozPh6Mb
03:01 TheCoffeMaker joined #minetest-dev
05:00 MTDiscord joined #minetest-dev
06:13 YuGiOhJCJ joined #minetest-dev
07:34 pgimeno luatic: great, thanks for the info
12:16 loggingbot_ joined #minetest-dev
12:16 Topic for #minetest-dev is now Luanti (fka Minetest) core development and maintenance. Chit chat goes to #minetest. https://dev.minetest.net/ https://irc.minetest.net/ https://github.com/minetest
16:23 [MatrxMT] <grorp> since Desour has approved #15614 now, asking sfan5: do you want me to wait for your review?
16:23 ShadowBot https://github.com/minetest/minetest/issues/15614 -- In-game settings menu using separate Lua env by grorp
16:24 [MatrxMT] <grorp> Zughy has put a meeting note for feature freeze tomorrow 👀
16:26 [MatrxMT] <grorp> one thing to consider with that PR is that it'll need follow-up PRs to be completed, users might ask "why doesn't changing this setting do anything?" otherwise
16:27 [MatrxMT] <grorp> on the other hand, if you wait for everything to be ready before even doing the first step, nothing is ever going to happen
16:29 [MatrxMT] <grorp> a good compromise could be: merge now so the first step is done, disable the feature for release if necessary (easy to do by replacing the button in the pause menu)
16:31 SFENCE joined #minetest-dev
16:41 MTDiscord <siliconsniffer> Or add a small note in the pause menu that its still WIP - I'd like to see this in the next release, really great work grorp :D
16:43 SFENCE joined #minetest-dev
18:19 MTDiscord <luatic> it turns out luanti shot me in the foot approximately 3 years ago but i only realized now.
19:10 [MatrxMT] <Zughy> siliconsniffer's suggestion sounds like a great compromise
19:11 [MatrxMT] <Zughy> Having to return back to the main menu every time was one of the biggest issues people found out when playing Luanti games at conventions
19:11 celeron55 i agree as long as some settings update right away, it's better than not having it
19:12 celeron55 there are always obscure things especially to new users, that's not something to be afraid of
19:13 celeron55 (as long as it's, let's say, relatively temporary)
19:13 MTDiscord <luatic> i agree that if we make the "not everything will work" obvious, it's okay for now
19:13 MTDiscord <luatic> in fact it may help us discover some such issues more quickly
19:14 celeron55 there will always be settings that don't update without quitting to the menu. even if the engine does it perfect, some mods won't
19:15 MTDiscord <herowl> Re settings that don't update right away: game-added custom settings
19:15 MTDiscord <luatic> in fact there will be some settings that can't be updated without restarting the game
19:22 celeron55 for sure, some game settings might require rolling back so much game state that it doesn't even make sense to do it in any other way than restarting the server
19:24 MTDiscord <rollerozxa> the most useful settings for being accessible from the pause menu would be the ones in the categories of primarily client-side settings fwiw
19:24 celeron55 it might be beneficial to be able to flag settings in settingtypes.txt as whether updating them requires restarting the game/server or restarting the client
19:25 celeron55 then a suitable notice can be shown to the user
19:25 MTDiscord <siliconsniffer> Zughy: Yep, totally agree. Finally one can set the mouse sensitivity just right without quitting the game a hundred times :D
19:25 [MatrxMT] <grorp> read https://github.com/minetest/minetest/issues/6722#issuecomment-2567014733 already
19:30 [MatrxMT] <grorp> (I was annoyed because this felt like a dejavu of nrz's comment on the PR, could have said that more polite)
19:31 [MatrxMT] <grorp> *politely
19:36 [MatrxMT] <grorp> I agree that siliconsniffer's suggestion sounds good. could reuse some code from #15272 for a warning.
19:36 ShadowBot https://github.com/minetest/minetest/issues/15272 -- Show warning in the settings menu when shaders are disabled by grorp
19:36 [MatrxMT] <grorp> and thanks
19:41 [ you can already change settings without restarting with a CSM, but some settings won't update (I have a patch that makes fov update when set at runtime that I should probably submit) and others will crash (enabling/disabling shaders)
19:42 MTDiscord <siliconsniffer> grorp: that's what I thought too, sounds fine to me =)
22:09 Desour joined #minetest-dev
23:33 panwolfram joined #minetest-dev
23:42 sfan5 grorp: feel free to merge
23:42 MTDiscord <luatic> 5.11 is gonna be lit
23:43 MTDiscord <luatic> goes back to poking in irrlicht's skeletal animation innards
23:55 Desour I didn't know ghosts have innards, or bones

| Channels | #minetest-dev index | Today | | Google Search | Plaintext