| Time |
Nick |
Message |
| 00:01 |
|
lisac_ joined #minetest-hub |
| 00:01 |
|
Corvus_ joined #minetest-hub |
| 00:28 |
|
gw_linux joined #minetest-hub |
| 00:29 |
garywhite |
BTW, gw_linux is me |
| 00:43 |
|
ANAND joined #minetest-hub |
| 02:11 |
|
redneonglow joined #minetest-hub |
| 02:17 |
|
redblade7 joined #minetest-hub |
| 03:42 |
|
Corvus_ joined #minetest-hub |
| 04:21 |
|
NathanS21 joined #minetest-hub |
| 04:29 |
|
lumberJ_ joined #minetest-hub |
| 05:45 |
|
jluc joined #minetest-hub |
| 06:36 |
|
lumberJuice joined #minetest-hub |
| 07:17 |
|
twoelk joined #minetest-hub |
| 07:20 |
|
lumberJuice joined #minetest-hub |
| 08:05 |
IcyDiamond |
o/ |
| 08:53 |
|
AndroBuilder joined #minetest-hub |
| 09:25 |
|
AndroBuilder joined #minetest-hub |
| 09:38 |
|
paramat joined #minetest-hub |
| 10:25 |
|
Fixer joined #minetest-hub |
| 10:28 |
|
lumidify joined #minetest-hub |
| 11:49 |
|
CWz joined #minetest-hub |
| 12:22 |
|
Fixer_ joined #minetest-hub |
| 12:29 |
|
jluc joined #minetest-hub |
| 13:07 |
|
Krock joined #minetest-hub |
| 13:17 |
|
IhrFussel joined #minetest-hub |
| 13:29 |
IcyDiamond |
lol |
| 13:43 |
IhrFussel |
There is an app which gives users "Gaylord" as name??? |
| 13:43 |
IhrFussel |
SERIOUSLY? |
| 13:44 |
IhrFussel |
As if "Ficker" (fucker in German) wasn't already enough |
| 13:55 |
Shara |
Yes, have seen it as well |
| 13:56 |
Krock |
lol. had to smile for a bit when I saw "Gaylord" |
| 13:58 |
ANAND |
I've seen such names too. Never knew they were auto-generated by the apps themselves... ._. |
| 14:02 |
IhrFussel |
And people accept such names...they should erase it and type their own when they read it |
| 14:03 |
Krock |
It's the same as when we had guest names in pre-2016. Not many people bothered changing it |
| 14:03 |
Krock |
the name field has to be empty or the server throwing a kick message so that they change it |
| 14:31 |
IcyDiamond |
lol |
| 14:31 |
IhrFussel |
WE does NOT erase meta when I use //set air correct? |
| 14:32 |
IhrFussel |
Or is the ignoring of meta only for certain WE commands? |
| 14:36 |
Krock |
WE uses VManip, so all meta is kept |
| 14:37 |
|
Gael-de-Sailly joined #minetest-hub |
| 14:39 |
IhrFussel |
That's rather bad when I need to erase lots of chests |
| 14:39 |
IhrFussel |
It makes no sense if the data remains |
| 15:16 |
|
paramat joined #minetest-hub |
| 15:18 |
twoelk |
nodes of air with connected metadata? might be a nice mod to detect hidden treasures :P |
| 15:20 |
|
Gael-de-Sailly joined #minetest-hub |
| 15:23 |
paramat |
lvm is designed to be fast and so not touch metadata |
| 15:24 |
IhrFussel |
Looks like I'll have to implement a custom command for deleting node + meta |
| 15:41 |
|
ANAND joined #minetest-hub |
| 15:43 |
|
jluc joined #minetest-hub |
| 16:02 |
|
Thomas-S joined #minetest-hub |
| 16:08 |
rud0lf |
why Thomas-S has got +v from server? |
| 16:08 |
rud0lf |
was there a split? |
| 16:08 |
Thomas-S |
I got an unaffiliated cloak, maybe this is the reason. |
| 16:09 |
rud0lf |
hm |
| 16:09 |
rud0lf |
i thought ChanServ gives flags |
| 16:09 |
rud0lf |
just wondering, not a big deal, nvm |
| 16:09 |
Krock |
rud0lf: but here is no ChanServ present |
| 16:10 |
Krock |
if it is, then it's ChanServ who grants permissions |
| 16:10 |
rud0lf |
oh |
| 16:54 |
|
Darcidride joined #minetest-hub |
| 17:09 |
|
A-Hamilton joined #minetest-hub |
| 17:44 |
|
paramat joined #minetest-hub |
| 17:45 |
|
aerozoic joined #minetest-hub |
| 17:51 |
|
garywhite joined #minetest-hub |
| 17:51 |
|
garywhite joined #minetest-hub |
| 17:53 |
|
twoelk left #minetest-hub |
| 19:03 |
|
Jordach joined #minetest-hub |
| 19:04 |
Jordach |
beep |
| 19:04 |
Krock |
boop |
| 19:04 |
Krock |
TOTALLY NOT A ROBOT |
| 19:04 |
A-Hamilton |
quack |
| 19:04 |
Jordach |
honk |
| 19:04 |
Krock |
what's up, Jordach ? :) |
| 19:05 |
Jordach |
bask in my skybox magic |
| 19:05 |
Jordach |
https://forum.minetest.net/viewtopic.php?f=3&t=156&p=327319#p327319 |
| 19:05 |
Shara |
Hi Jordach |
| 19:06 |
Jordach |
kind of tempted to recompile MT to support enabling of sun, moon and stars onto textured skyboxes |
| 19:07 |
Shara |
Well you know my thoughts about skyboxes. |
| 19:07 |
* Jordach |
laughs |
| 19:07 |
Jordach |
perfectly smooth skybox without the distortions that happens when you use non-spherical FoV appearances |
| 19:18 |
sofar |
I'd love to see a simple model where you can add/remove sky objects with arbitrary rotation properties |
| 19:18 |
sofar |
layered textures with transparency |
| 19:18 |
sofar |
tilted axis |
| 19:18 |
sofar |
perhaps even ellipis |
| 19:22 |
Shara |
I've started to think of anything related to skyboxes as wishful thinking by default |
| 19:23 |
Jordach |
couldn't we uh |
| 19:23 |
Jordach |
replace it with a uh |
| 19:23 |
Jordach |
animated mesh |
| 19:23 |
Jordach |
like with bones and such |
| 19:23 |
Jordach |
for anything planetary, stars etc |
| 19:24 |
Jordach |
sofar: this is technically your mod on steroids |
| 19:24 |
Jordach |
except i've spent the time to intergrate it with atmos :D |
| 19:29 |
sofar |
I think you can use entities, yes, that would be an interesting experiment for sure |
| 19:29 |
Jordach |
not entities for the skybox |
| 19:29 |
Jordach |
but an actual mesh *as* the skybox\ |
| 19:34 |
|
garywhite joined #minetest-hub |
| 19:46 |
|
Jordach joined #minetest-hub |
| 20:22 |
sofar |
Jordach: you could use a mesh, but you'd just make your texture map horribly complex to make/maintain |
| 20:22 |
sofar |
I don't see why 6 panels is so hard to work with tbh |
| 20:25 |
Jordach |
6 panels requires the source material to have a 90FoV render, instead of the 75FoV |
| 20:25 |
Jordach |
a mesh does not have that limitation for a perfect looking skybox without visible corners |
| 20:26 |
Jordach |
how do i know that 90FoV is needed? the minecraft main menu skybox also requires 90FoV |
| 21:01 |
Jordach |
?? |
| 21:01 |
Jordach |
https://youtu.be/T8W_8fDLbAc |
| 21:01 |
Jordach |
Shara, sofar |
| 21:01 |
Jordach |
i'd like for you both to sit and enjoy my madness |
| 21:07 |
Jordach |
(i've replaced the entire videos audio because apparently the macOS Mojave recorder picks up internal audio now) |
| 21:08 |
Shara |
Seems like enjoyable madness to me |
| 21:09 |
* A-Hamilton |
is already in the madness |
| 21:10 |
A-Hamilton |
also known as dealing with my sister when she is ready to get back to college and away from home. |
| 21:10 |
Jordach |
the polling rate of the skybox is at 0.1 seconds |
| 21:11 |
Krock |
Jordach: nice, how much RAM does it take per 10s? |
| 21:11 |
Jordach |
it's all locals |
| 21:11 |
Jordach |
no RAM required |
| 21:11 |
Jordach |
the only thing that changes is the fact that the original texture is just coloured |
| 21:11 |
Krock |
I meant exactly this part " the original texture is just coloured" |
| 21:11 |
Jordach |
are you smelling a memory leak |
| 21:11 |
Krock |
and the texture is never dropped internally |
| 21:12 |
Krock |
it's a known issue that media (once loaded) is never unloaded until you quit to the menu |
| 21:12 |
Krock |
because it could be used somewhen later or is still in use by something |
| 21:13 |
Krock |
same issue as with the skin builder mod with high skin texture resolutions |
| 21:13 |
IhrFussel |
Does MT accept IPv6 addresses when I don't set IPv6 server setting to true? Cause I've never seen one in the log |
| 21:14 |
longerstaff13 |
IhrFussel: is it currently enabled right now? |
| 21:14 |
IhrFussel |
Nope I have no IPv6 MT setting that's why I wondered if MT only allows IPv4 by default |
| 21:16 |
IhrFussel |
Or you mean the machine where it's hosted? Not sure if that one is capable of IPv6 |
| 21:16 |
Jordach |
Krock: the ram was literally clearing itself |
| 21:16 |
Jordach |
this iGPU i think has like 128mb of VRAM |
| 21:17 |
Jordach |
it was literally RAM usage according to htop |
| 21:19 |
Jordach |
Krock: https://youtu.be/XC9yDERFhik |
| 21:19 |
Jordach |
i filmed for two minutes |
| 21:19 |
Jordach |
seems macOS actually is removing the unused data |
| 21:21 |
Jordach |
i mean, once the textures are made, and probably re-used |
| 21:21 |
Jordach |
don't think it's too much of a problem |
| 21:26 |
Jordach |
Krock: what's your thoughts |
| 21:26 |
Krock |
still, the memory use slowly rises |
| 21:26 |
Krock |
gets worse the higher your skybox resolution is |
| 21:27 |
sofar |
client ram usage for a 512x512 skybox texture x6 == |
| 21:27 |
sofar |
6.3mb ram |
| 21:27 |
Jordach |
i'm using 128x textures on purpose |
| 21:27 |
Jordach |
but how is it so perfectly gradiented? the skybox textures always have cubic smoothing applied no matter your settings |
| 21:28 |
sofar |
I used to have 2048^2 skyboxes on ITB |
| 21:28 |
sofar |
100mb ram lmao |
| 21:28 |
Krock |
ouch |
| 21:28 |
sofar |
yeah, it sucked to lower the resolution though |
| 21:28 |
Jordach |
sofar: actually i might be saving ram largely |
| 21:28 |
Jordach |
i use the same texture on all four compass directions |
| 21:29 |
sofar |
you could use a 1x256 texture |
| 21:29 |
sofar |
instead of 128x128 |
| 21:29 |
Jordach |
but then you get cubic looking corners |
| 21:29 |
Jordach |
and that looks bad |
| 21:29 |
sofar |
aye |
| 21:29 |
Jordach |
it's why i rendered the skybox with blender |
| 21:30 |
Jordach |
because i happen to have an easy way of making mt skyboxes with it |
| 21:30 |
Jordach |
i wish we had a texture modifier that marked texture strings for deletion |
| 21:30 |
Jordach |
so on the fly texturing would stop being a possible issue |
| 21:32 |
Jordach |
or at least delete them on demand |
| 21:36 |
Jordach |
sofar: the default skybox speed setting is once per second |
| 21:36 |
Jordach |
i plan on doing some trickery to save even more memory |
| 21:36 |
Jordach |
or by modifying the engine to support the sun, moon and stars on top of the skybox textures |
| 21:55 |
Jordach |
there, got the light_level to also follow the transitions |
| 21:55 |
Jordach |
through the override system |
| 21:56 |
Jordach |
my only bugbear now is to properly crossfade RGBA for the fod |
| 21:56 |
Jordach |
i wonder... |
| 21:57 |
Jordach |
sofar: is there a way to convert hex values into standard decimal? |
| 21:58 |
sofar |
$ lua |
| 21:58 |
sofar |
a = 0x20 |
| 21:58 |
sofar |
print(a) |
| 21:59 |
sofar |
prints: 32 |
| 21:59 |
sofar |
not what you want? |
| 21:59 |
Jordach |
ah, i see |
| 21:59 |
sofar |
print(tonumber("0x7DE")) |
| 21:59 |
Jordach |
i was expecting a way to turn a colorspec into the inputs of minetest.rgba |
| 22:02 |
Jordach |
wow, i wasn't expecting to not crash myself later on with this |
| 22:05 |
Jordach |
sofar: i'm mad enough to write serialised lua by hand |
| 22:05 |
Jordach |
which how the entire skybox mechanism works |
| 22:05 |
Jordach |
it's a definable 102 entry list |
| 22:28 |
Jordach |
sofar: smooth fog works too |
| 22:28 |
Jordach |
:D |
| 22:56 |
Jordach |
!tell Krock i remember from testing wardrobe players with a recently changed appearance would revert to their previous one when they initially joined the server after relogging another client |
| 22:56 |
MinetestBot |
Jordach: I'll pass that on when Krock is around |
| 22:57 |
Jordach |
!tell Krock i believe that image data was not saved for the other client |
| 22:57 |
MinetestBot |
Jordach: I'll pass that on when Krock is around |
| 23:19 |
|
tumeninodes joined #minetest-hub |
| 23:26 |
tumeninodes |
Jordach: next, could you try rendering water with Blender too? :D The skybox looks beautiful! |
| 23:28 |
|
Jordach joined #minetest-hub |
| 23:40 |
tumeninodes |
I think your kittys unplugged your server :P |
| 23:42 |
Jordach |
it's the macbook |
| 23:42 |
tumeninodes |
ahhhh |
| 23:43 |
A-Hamilton |
and how could you blame the kitty? |
| 23:43 |
tumeninodes |
cuz kittehs are mischievous... they distract you with their cuteness |
| 23:50 |
tumeninodes |
ok, let's try something else.... |