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01:27 |
[MatrxMT] |
<Blockhead256> SwissalpS: The idea is quite simple: How much game can you fit in only 4096 bytes? It's a challenge (not that I liken myself at all really) like .kkrieger |
01:32 |
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01:36 |
cheapie |
Great, I'm apparently giving people business model ideas now |
01:36 |
cheapie |
<lminus> so we [can make a system to] have role-based multidoor access control :P <lminus> but we implement it so badly that cheapie makes a better one. saving us more R&D money :P |
01:38 |
[MatrxMT] |
<Blockhead256> a conspiracy theorist would say this is how all of FOSS works |
01:39 |
MTDiscord |
<wsor4035> genius ideas from lminus as always |
01:51 |
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02:24 |
cheapie |
Totally normal stop sign that just happens to be next to a totally normal traffic light for totally normal reasons: https://cheapiesystems.com/media/2025-03-28%2021-22-22.webm |
02:34 |
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03:22 |
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03:30 |
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04:00 |
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04:16 |
MTDiscord |
<mark.wiemer> Anybody here use TypeScriptToLua? Turns out they have a link to a TS binding for "Minetest" whatever that is 😉 last updated two years ago, but it's a start! I come from web dev so the lack of Lua tooling is really slowing me down. https://typescripttolua.github.io/docs/getting-started/#type-declaration-packages---unofficial |
04:56 |
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05:11 |
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05:26 |
cheapie |
Some Luacontroller+advtouchscreen fun, in the form of some building automation stuff for lights: https://cheapiesystems.com/media/images/screenshot_20250329_001348.png |
05:29 |
cheapie |
Can control a bunch of separate lighting circuits, either dusk-to-dawn or with a switch (and the switch can be mesecons, digilines knob, one digilines button that toggles it, or two digilines buttons for on/off) and they can also be forced on or off to override said switch |
05:29 |
cheapie |
https://gist.github.com/cheapie/b75e822d781519fefb1c6e9af6c896a8 |
05:30 |
cheapie |
Meant to replace this thing another player built a few years ago: https://cheapiesystems.com/media/images/screenshot_20250329_003015.png |
05:59 |
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06:12 |
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09:00 |
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09:04 |
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09:22 |
MinetestBot |
[git] sfan5 -> luanti-org/luanti: Improve warning message for registration table reuse 9154464 https://github.com/luanti-org/luanti/commit/915446417d3ec71ba7591399d4ff0f641e07e75c (2025-03-29T09:21:15Z) |
09:22 |
MinetestBot |
[git] sfan5 -> luanti-org/luanti: Move all registration logic into core.register_item for consistency a94c9a7 https://github.com/luanti-org/luanti/commit/a94c9a73ba2d87bec616fd6c256b5036216d943f (2025-03-29T09:21:15Z) |
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11:39 |
MTDiscord |
<wsor4035> Yes, there have been a few projects that do. There also are a couple of different type packages |
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18:36 |
MTDiscord |
<bastrabun> I can't access my server anymore with a fresh build of the latest MT client, if the cache is wiped. It gets stuck at 100% media download. At least two other players reported the same problem. The same copy of the client which kept its media cache can access the server. Server is on 5.10.0. Might that have to do with |
18:36 |
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18:36 |
MTDiscord |
<bastrabun> https://github.com/luanti-org/luanti/pull/15885 |
18:36 |
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18:36 |
MTDiscord |
<bastrabun> And what would be the solution? |
18:39 |
MTDiscord |
<bastrabun> Btw, we are not using a remote media server |
18:40 |
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19:09 |
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19:15 |
MTDiscord |
<bastrabun> Player reports with the same client they can access other servers without problems. How can I debug this on my server? |
19:17 |
cheapie |
I have nearly zero knowledge of the network code, but I do have to ask... nothing useful logged in verbose mode? |
19:30 |
luk3yx |
Have you tried restarting the server? I know something like that can happen if media files are changed/removed while a server is running. |
19:37 |
MTDiscord |
<bastrabun> We have a main server and a testserver, which both run the same mod set (and settings in minetest.conf). I can reproduce the problem on the testserver. Neither client log in trace nor serverlog shows anything of value - or more likely - I don't recognize it |
19:45 |
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19:54 |
MTDiscord |
<bastrabun> If it might help, I could record a fresh debug.txt of an affected client, a non-affected client and the testserver? |
20:07 |
Krock |
verbose logging; and find the last good version |
20:08 |
Krock |
which server are we talking about? Your Land? |
20:09 |
Krock |
hmm there's a "cache" dir that's entirely unused. |
20:11 |
Krock |
I can join the test server just fine using more or less 5.12.0-dev master |
20:12 |
Krock |
(base commit is a94c9a73 to be precise; that's after the PR that you pointed out) |
20:13 |
MTDiscord |
<bastrabun> We're testing different settings now. I have some suspicion that a mod that does a lot of http queries drains out the allowed number of queries for clients |
20:20 |
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