| Time |
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| 09:07 |
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| 09:34 |
*Â burgeresque |
pushes the PRs around a bit to main |
| 09:41 |
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| 11:39 |
[MatrxMT] |
<birdlover32767> that being said, lots of the new PRs have 1 or more approvals |
| 11:48 |
burgeresque |
As fuck. |
| 11:59 |
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| 12:27 |
Krock |
General question: would it be OK to change https://content.luanti.org/packages/lisacvuk/toolranks/ to use the fork as announced here https://forum.luanti.org/viewtopic.php?p=448371#p448371 ? Authorship is preserved, and it's mostly about keeping the mod alive. |
| 12:27 |
Krock |
I do have the permissions to change that, but prefer to ask before acting blindly. |
| 12:59 |
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MTDiscord |
<wsor4035> I'll forward it to the cdb team |
| 14:08 |
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| 14:13 |
MinetestBot |
[git] Wuzzy2 -> luanti-org/luanti: Add more information in PlayerHPChangeReason (#16024) f567449 https://github.com/luanti-org/luanti/commit/f567449cd63c3ed48023e9bb68b7324cea35b704 (2025-12-20T14:12:34Z) |
| 14:13 |
MinetestBot |
[git] Starkiller1St -> luanti-org/luanti: Fix singleplayer lockout when changing password (#16673) 4cb3246 https://github.com/luanti-org/luanti/commit/4cb32467d34e6331b42bf45659ebb6de9e8198d2 (2025-12-20T14:13:04Z) |
| 14:13 |
[MatrxMT] |
<birdlover32767> neat |
| 14:15 |
MinetestBot |
[git] Zughy -> luanti-org/luanti: Add alpha channel in HUD text elements (#16730) 0fe6827 https://github.com/luanti-org/luanti/commit/0fe6827daeb52d9de900204bf59c305d23155425 (2025-12-20T14:14:08Z) |
| 14:15 |
MinetestBot |
[git] sfence -> luanti-org/luanti: MacOS: build with openal-soft (#16765) 0535b0c https://github.com/luanti-org/luanti/commit/0535b0c09d94cbefa14770c067e5b41e8976cbf1 (2025-12-20T14:14:58Z) |
| 14:32 |
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| 14:47 |
[MatrxMT] |
<birdlover32767> how would you generate a new random number from 2 other random numbers? would constructing pcgrandom each time be too laggy? |
| 14:48 |
MTDiscord |
<luatic> hmm what do you need? it sounds a bit to me like you want a hash that mixes two numbers, not a way to get a random number |
| 14:49 |
[MatrxMT] |
<birdlover32767> the world seed and some number |
| 14:49 |
[MatrxMT] |
<birdlover32767> world seed is too big to be an integer though... maybe truncating is good? |
| 14:50 |
MTDiscord |
<luatic> where does the some number come from? |
| 14:50 |
[MatrxMT] |
<birdlover32767> some position in the world, turned into some decently small hash (like 0 to 2 million or so) |
| 14:51 |
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| 14:52 |
MTDiscord |
<luatic> okay. I'd consider manual bitops to mix them if you want it to be fast then. creating a new PCG random every time will be much slower than that. |
| 14:53 |
[MatrxMT] |
<birdlover32767> alright |
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| 19:57 |
*Â cheapie |
hmms at ContentDB statistics |
| 19:57 |
cheapie |
I guess releasing a new version of a mod on the same day that I upload another YT video of the same mod leads to quite a few downloads |
| 19:58 |
cheapie |
I don't know *why* so many people are apparently willing to watch video after video of effectively the same thing, but I guess they are, at least if the view counts over on YT are anything to go by |
| 19:59 |
celeron55 |
i make videos on youtube too, and i agree, trying to tell why people watch videos is beyond human comprehension |
| 20:00 |
celeron55 |
to be fair, the viewers probably know neither. it's the algorithm |
| 20:07 |
[MatrxMT] |
<birdlover32767> you should make videos of interesting contraptions/mods (preferably new or novel) (if you have not already been doing them), those get lots of views |
| 20:15 |
celeron55 |
making stuff based on what people like isn't my thing 8-) |
| 20:18 |
cheapie |
Most of what I've been uploading recently has been stuff like https://www.youtube.com/watch?v=lGRW99OsTGo |
| 20:19 |
cheapie |
It's not a lot of views, but it's more in that length of time than I've had on anything else |
| 21:13 |
[MatrxMT] |
<birdlover32767> milking the celevator content |
| 21:18 |
cheapie |
pretty much |
| 21:18 |
sfan5 |
content mill more like content elevator |
| 21:19 |
cheapie |
maybe that's what celevator stands for |
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